Differences between revisions 103 and 112 (spanning 9 versions)
Revision 103 as of 2008-05-08 09:44:46
Size: 2906
Editor: schilly
Comment:
Revision 112 as of 2009-05-22 10:03:45
Size: 1733
Editor: pang
Comment: added category games
Deletions are marked like this. Additions are marked like this.
Line 3: Line 3:
Post code that demonstrates the use of the interact command in Sage here.    It should be easy to just scroll through and paste examples out of here into their own sage notebooks.If you have suggestions on how to improve interact, add them [:interactSuggestions: here] or email [email protected]. This is a collection of pages demonstrating the use of the interact command in Sage. It should be easy to just scroll through and copy/paste examples into sage notebooks. If you have suggestions on how to improve interact, add them [[interactSuggestions|here]] or email [email protected] . Of course, your own examples are also welcome!
Line 5: Line 5:
 * [:interact/graph_theory:Graph Theory]
 * [:interact/calculus:
Calculus]
 * [:
interact/diffeq:Differential Equations]
 * [:
interact/linear_algebra:Linear Algebra]
 * [:interact/algebra:
Algebra]
 * [:
interact/number_theory:Number Theory]
 * [:
interact/web:Web Applications]
 * [:interact/bio:
Bioinformatics]
 * [:
interact/graphics:Drawing Graphics]
 * [[interact/graph_theory|Graph Theory]]
 * [[interact/fractal|Fractals]]
 * [[interact/calculus|
Calculus]]
 * [[
interact/diffeq|Differential Equations]]
 * [[interact/dynsys|Dynamical Systems]]
 * [[
interact/linear_algebra|Linear Algebra]]
 * [[interact/algebra|
Algebra]]
 * [[
interact/number_theory|Number Theory]]
 * [[
interact/web|Web Applications]]
 * [[interact/bio|
Bioinformatics]]
 * [[interact/geometry|Geometry]]
 * [[
interact/graphics|Drawing Graphics]]
 * [[iteract/games|Games and Diversions]]
 * [[interact/misc|Miscellaneous]]
Line 15: Line 20:
== Miscellaneous == == Explanatory example: Taylor Series ==
Line 17: Line 22:
== Profile a snippet of code ==
{{{
html('<h2>Profile the given input</h2>')
import cProfile; import profile
@interact
def _(cmd = ("Statement", '2 + 2'),
      do_preparse=("Preparse?", True), cprof =("cProfile?", False)):
    if do_preparse: cmd = preparse(cmd)
    print "<html>" # trick to avoid word wrap
    if cprof:
        cProfile.run(cmd)
    else:
        profile.run(cmd)
    print "</html>"
}}}
attachment:profile.png


=== Evaluate a bit of code in a given system ===

by William Stein (there is no way yet to make the text box big):
{{{
@interact
def _(system=selector([('sage0', 'Sage'), ('gp', 'PARI'), ('magma', 'Magma')]), code='2+2'):
    print globals()[system].eval(code)
}}}

attachment:evalsys.png

=== A Random Walk ===

by William Stein
This is the code and a mockup animation of the interact command. It defines a slider, seen on top, that can be dragged. Once dragged, it changes the value of the variable "order" and the whole block of code gets evaluated. This principle can be seen in various examples presented on the pages above!
Line 51: Line 25:
html('<h1>A Random Walk</h1>')
vv = []; nn = 0
var('x')
x0 = 0
f = sin(x)*e^(-x)
p = plot(f,-1,5, thickness=2)
dot = point((x0,f(x0)),pointsize=80,rgbcolor=(1,0,0))
Line 54: Line 31:
def foo(pts = checkbox(True, "Show points"),
        refresh = checkbox(False, "New random walk every time"),
        steps = (50,(10..500))):
    # We cache the walk in the global variable vv, so that
    # checking or unchecking the points checkbox doesn't change
    # the random walk.
    html("<h2>%s steps</h2>"%steps)
    global vv
    if refresh or len(vv) == 0:
        s = 0; v = [(0,0)]
        for i in range(steps):
             s += random() - 0.5
             v.append((i, s))
        vv = v
    elif len(vv) != steps:
        # Add or subtract some points
        s = vv[-1][1]; j = len(vv)
        for i in range(steps - len(vv)):
            s += random() - 0.5
            vv.append((i+j,s))
        v = vv[:steps]
    else:
        v = vv
    L = line(v, rgbcolor='#4a8de2')
    if pts: L += points(v, pointsize=10, rgbcolor='red')
    show(L, xmin=0, figsize=[8,3])
def _(order=(1..12)):
  ft = f.taylor(x,x0,order)
  pt = plot(ft,-1, 5, color='green', thickness=2)
  html('$f(x)\;=\;%s$'%latex(f))
  html('$\hat{f}(x;%s)\;=\;%s+\mathcal{O}(x^{%s})$'%(x0,latex(ft),order+1))
  show(dot + p + pt, ymin = -.5, ymax = 1)
Line 81: Line 38:
attachment:randomwalk.png

=== 3D Random Walk ===
{{{
@interact
def rwalk3d(n=(50,1000), frame=True):
    pnt = [0,0,0]
    v = [copy(pnt)]
    for i in range(n):
        pnt[0] += random()-0.5
        pnt[1] += random()-0.5
        pnt[2] += random()-0.5
        v.append(copy(pnt))
    show(line3d(v,color='black'),aspect_ratio=[1,1,1],frame=frame)
}}}
attachment:randomwalk3d.png
{{attachment:taylor_series_animated.gif}}

Sage Interactions

This is a collection of pages demonstrating the use of the interact command in Sage. It should be easy to just scroll through and copy/paste examples into sage notebooks. If you have suggestions on how to improve interact, add them here or email [email protected] . Of course, your own examples are also welcome!

Explanatory example: Taylor Series

This is the code and a mockup animation of the interact command. It defines a slider, seen on top, that can be dragged. Once dragged, it changes the value of the variable "order" and the whole block of code gets evaluated. This principle can be seen in various examples presented on the pages above!

var('x')
x0  = 0
f   = sin(x)*e^(-x)
p   = plot(f,-1,5, thickness=2)
dot = point((x0,f(x0)),pointsize=80,rgbcolor=(1,0,0))
@interact
def _(order=(1..12)):
  ft = f.taylor(x,x0,order)
  pt = plot(ft,-1, 5, color='green', thickness=2)
  html('$f(x)\;=\;%s$'%latex(f))
  html('$\hat{f}(x;%s)\;=\;%s+\mathcal{O}(x^{%s})$'%(x0,latex(ft),order+1))
  show(dot + p + pt, ymin = -.5, ymax = 1)

taylor_series_animated.gif

interact (last edited 2021-08-23 15:58:42 by anewton)